{
  "version": "https://jsonfeed.org/version/1.1",
  "title": "A series about diving back into Old School Runescape Archive",
  "home_page_url": "https://pype.dev/os-runescape/",
  "feed_url": "https://pype.dev/os-runescape/archive/feed.json",
  "description": "My thoughts and streams of consciousness organized into barely coherent posts about things",
  "authors": [
    {
      "name": "Nic Payne"
    }
  ],
  "items": [
    {
      "id": "https://pype.dev/old-school-runescape-runelite-plugins/",
      "url": "https://pype.dev/old-school-runescape-runelite-plugins/",
      "title": "Old School Runescape Runelite Plugins",
      "content_html": "\u003cp\u003eI\u0026rsquo;ve been enjoying my time back in Old School Runescape. Such a classic for me.\nThe landscape has changed a lot since 2006 though. There\u0026rsquo;s clients and plugins\ngalore now, no more being limited to a web browser with 1 minute logout timer!\u003c/p\u003e\n\u003cp\u003eI started a bit in \u003ca href=\"/runescape-clients-and-settings/\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\" data-preview=\"!!! danger \u0026#34;Note to future me\u0026#34;\"\u003eRunescape Clients and Settings\u003c/a\u003e and in the last several\ndays I\u0026rsquo;ve discovered a few more things that I like.\u003c/p\u003e\n\u003ch2 id=\"logout\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eLogout\u003c/span\u003e \u003ca href=\"#logout\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eThere\u0026rsquo;s not a lot of AFK opportunities in OSRS but there are more than there\nused to be. The primary one is splashing to gain magic xp. It\u0026rsquo;s slow but AFK\nfor as long as you can be. On mobile the logout setting can be changed to 25\nminutes so it\u0026rsquo;s easy to leave the game running on my phone for the sake of\nleveling up a bit.\u003c/p\u003e\n\u003cp\u003eBut I prefer to play on desktop because it\u0026rsquo;s so much more beautiful with the HD\n117 GPU plugin noted in \u003ca href=\"/runescape-clients-and-settings/#GPU\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\"\u003eRunescape Clients and Settings\u003c/a\u003e. And thankfully\nthat 25 minute logout timer can be set in this client too!\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111601_dc41f9e9.png\" alt=\"20250831111601_dc41f9e9.png\"\u003e\n\u003c/figure\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111628_24c41fea.png\" alt=\"20250831111628_24c41fea.png\"\u003e\n\u003c/figure\u003e\n\u003ch2 id=\"left-click-drop\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eLeft Click Drop\u003c/span\u003e \u003ca href=\"#left-click-drop\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eWhen power leveling in things like \u003ccode\u003efishing\u003c/code\u003e or \u003ccode\u003ewoodcutting\u003c/code\u003e it\u0026rsquo;s tempting to\npair it with leveling in \u003ccode\u003ecooking\u003c/code\u003e and \u003ccode\u003efiremaking\u003c/code\u003e but the walking time\nbetween fishing, trees, fire etc. does really add up over days and weeks of\nplaying. There are many tactics, but if money is no object (ie. you\u0026rsquo;re not\ntrying to bank a ton of gold right now) then you can focus on fishing or\nchopping trees and simply dropping inventory as it fills up. This required\nright-click, select drop, click for every item in your inventory which is so\ntedious.\u003c/p\u003e\n\u003cp\u003eLuckily there\u0026rsquo;s a plugin for this!\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111952_a71baef2.png\" alt=\"20250831111952_a71baef2.png\"\u003e\n\u003c/figure\u003e\n\u003cp\u003eAs you can see you just type the name of the items you want the default\nleft-click to \u003ccode\u003edrop\u003c/code\u003e and I have \u003ccode\u003ewillow logs\u003c/code\u003e etc. in here from a few leveling\nsessions recently\u003c/p\u003e\n\u003ch3 id=\"example\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eExample\u003c/span\u003e \u003ca href=\"#example\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h3\u003e\n\u003cp\u003eBy default take this example of \u003ccode\u003ewear Zammorak monk bottom\u003c/code\u003e\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113557_5da3dbac.png\" alt=\"20250831113557_5da3dbac.png\"\u003e\n\u003c/figure\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113653_3acbcb94.png\" alt=\"20250831113653_3acbcb94.png\"\u003e\n\u003c/figure\u003e\n\u003cp\u003eI would never actually want to default drop this item, but let\u0026rsquo;s say I did!\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113747_9d846f0c.png\" alt=\"20250831113747_9d846f0c.png\"\u003e\n\u003c/figure\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113815_4e9b7ca2.png\" alt=\"20250831113815_4e9b7ca2.png\"\u003e\n\u003c/figure\u003e\n\u003cp\u003eNow the default left-click is \u003ccode\u003edrop\u003c/code\u003e - super easy\u003c/p\u003e\n\u003ch2 id=\"screenshot\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eScreenshot\u003c/span\u003e \u003ca href=\"#screenshot\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eI JUST found this one! There\u0026rsquo;s a screenshot plugin to give you more standardized screenshots of in-game activity\u0026hellip;\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113238_04accffb.png\" alt=\"20250831113238_04accffb.png\"\u003e\n\u003c/figure\u003e\n\u003cp\u003eAnd then an example of that plugin\u0026rsquo;s screenshot:\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113350_7049366c.png\" alt=\"20250831113350_7049366c.png\"\u003e\n\u003c/figure\u003e\n\u003ch2 id=\"others\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eOthers\u003c/span\u003e \u003ca href=\"#others\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eSome noteable others are:\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eHD 117 GPU plugin (as noted in \u003ca href=\"/runescape-clients-and-settings/#GPU\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\"\u003eRunescape Clients and Settings\u003c/a\u003e)\u003c/li\u003e\n\u003cli\u003e\u003ccode\u003eskills progress\u003c/code\u003e shows useful information about the skill you\u0026rsquo;re leveling as an overlay\u003c/li\u003e\n\u003cli\u003e\u003ccode\u003eQuest Helper\u003c/code\u003e is huge for me because some of the runescape quests are\nlegitimately challening, and I\u0026rsquo;m really here for dad mode\u0026hellip; so the quest\nhelper is a lifesaver\u003c/li\u003e\n\u003c/ul\u003e\n",
      "content_text": "\nI've been enjoying my time back in Old School Runescape. Such a classic for me.\nThe landscape has changed a lot since 2006 though. There's clients and plugins\ngalore now, no more being limited to a web browser with 1 minute logout timer! \n\nI started a bit in \u003ca href=\"/runescape-clients-and-settings/\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\"\u003eRunescape Clients and Settings\u003c/a\u003e and in the last several\ndays I've discovered a few more things that I like.\n\n## Logout\n\nThere's not a lot of AFK opportunities in OSRS but there are more than there\nused to be. The primary one is splashing to gain magic xp. It's slow but AFK\nfor as long as you can be. On mobile the logout setting can be changed to 25\nminutes so it's easy to leave the game running on my phone for the sake of\nleveling up a bit. \n\nBut I prefer to play on desktop because it's so much more beautiful with the HD\n117 GPU plugin noted in \u003ca href=\"/runescape-clients-and-settings/#GPU\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\"\u003eRunescape Clients and Settings\u003c/a\u003e. And thankfully\nthat 25 minute logout timer can be set in this client too!\n\n![20250831111601_dc41f9e9.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111601_dc41f9e9.png)\n\n![20250831111628_24c41fea.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111628_24c41fea.png)\n\n## Left Click Drop\n\nWhen power leveling in things like `fishing` or `woodcutting` it's tempting to\npair it with leveling in `cooking` and `firemaking` but the walking time\nbetween fishing, trees, fire etc. does really add up over days and weeks of\nplaying. There are many tactics, but if money is no object (ie. you're not\ntrying to bank a ton of gold right now) then you can focus on fishing or\nchopping trees and simply dropping inventory as it fills up. This required\nright-click, select drop, click for every item in your inventory which is so\ntedious.\n\nLuckily there's a plugin for this!\n\n![20250831111952_a71baef2.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831111952_a71baef2.png)\n\nAs you can see you just type the name of the items you want the default\nleft-click to `drop` and I have `willow logs` etc. in here from a few leveling\nsessions recently\n\n### Example\n\nBy default take this example of `wear Zammorak monk bottom`\n\n![20250831113557_5da3dbac.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113557_5da3dbac.png)\n\n![20250831113653_3acbcb94.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113653_3acbcb94.png)\n\nI would never actually want to default drop this item, but let's say I did!\n\n![20250831113747_9d846f0c.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113747_9d846f0c.png)\n\n![20250831113815_4e9b7ca2.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113815_4e9b7ca2.png)\n\nNow the default left-click is `drop` - super easy\n\n## Screenshot\n\nI JUST found this one! There's a screenshot plugin to give you more standardized screenshots of in-game activity...\n\n![20250831113238_04accffb.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113238_04accffb.png)\n\nAnd then an example of that plugin's screenshot:\n\n![20250831113350_7049366c.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250831113350_7049366c.png)\n\n## Others\n\nSome noteable others are:\n\n- HD 117 GPU plugin (as noted in \u003ca href=\"/runescape-clients-and-settings/#GPU\" class=\"wikilink\" data-title=\"Runescape Clients and Settings\" data-description=\"!!! danger \u0026#34;Note to future me\u0026#34;\" data-date=\"2025-08-15\"\u003eRunescape Clients and Settings\u003c/a\u003e)\n- `skills progress` shows useful information about the skill you're leveling as an overlay\n- `Quest Helper` is huge for me because some of the runescape quests are\nlegitimately challening, and I'm really here for dad mode... so the quest\nhelper is a lifesaver\n",
      "summary": "I've been enjoying my time back in Old School Runescape. Such a classic for me. The landscape has changed a lot since 2006 though. There's clients and...",
      "date_published": "2025-08-31T06:11:26Z",
      "date_modified": "2025-08-31T06:11:26Z",
      "authors": [
        {
          "name": "Nic Payne",
          "url": "https://pype.dev"
        }
      ],
      "tags": [
        "runescape",
        "gaming"
      ]
    },
    {
      "id": "https://pype.dev/runescape-clients-and-settings/",
      "url": "https://pype.dev/runescape-clients-and-settings/",
      "title": "Runescape Clients and Settings",
      "content_html": "\u003cdiv class=\"admonition danger\"\u003e\n\u003cp class=\"admonition-title\"\u003eNote to future me\u003c/p\u003e\n\u003cp\u003eHey when you have to reinstall this, you NEED to use a Jagex launcher to launch runeline on Linux. TLDR: bolt from the discover store\u003c/p\u003e\n\u003c/div\u003e\n\u003cp\u003eI\u0026rsquo;m not a seasoned PC gamer, so launchers and game installers have been a tad\nconfusing to me over the years. Runescape has some clients now, and \u003ca href=\"https://runelite.net\"\u003erunelite\u003c/a\u003e is\napparently the primary third-party one. There are also plugins available!\u003c/p\u003e\n\u003ch2 id=\"working-on-linux\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eWorking On Linux\u003c/span\u003e \u003ca href=\"#working-on-linux\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eTo start I downloaded a third-party jagex launcher, \u003ca href=\"https://github.com/Adamcake/Bolt\"\u003ebolt\u003c/a\u003e, from the discover store\u0026hellip;\nI use it to launch runelite. In runelite there\u0026rsquo;s a plugin menu, I installed the\ngpu one and almost instantly the game came alive in a whole new way!\u003c/p\u003e\n\u003cdetails class=\"admonition note\"\u003e\n\u003csummary class=\"admonition-title\"\u003eJagex Launcher\u003c/summary\u003e\n\u003cp\u003eI linked my runescape account to a jagex account and you ahve to use the jagex launcher to launch runelite but the jagex launcher only works on windows - there\u0026rsquo;s a github to make it work on linux but I went with third-party jagex launcher bolt instead\u003c/p\u003e\n\u003c/details\u003e\n\u003ch2 id=\"gpu\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eGPU\u003c/span\u003e \u003ca href=\"#gpu\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eThe GPU one is great, makes the game look incredible\u003c/p\u003e\n\u003ch3 id=\"default\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eDefault\u003c/span\u003e \u003ca href=\"#default\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h3\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175429_38bbc7f8.png\" alt=\"20250815175429_38bbc7f8.png\"\u003e\n\u003c/figure\u003e\n\u003ch3 id=\"gpu-1\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eGPU\u003c/span\u003e \u003ca href=\"#gpu-1\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h3\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175450_bdc2753e.png\" alt=\"20250815175450_bdc2753e.png\"\u003e\n\u003c/figure\u003e\n\u003ch2 id=\"stats\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eStats\u003c/span\u003e \u003ca href=\"#stats\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eThere\u0026rsquo;s a few that give nice timers for resources and stats for skill building\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175544_b4cdedbf.png\" alt=\"20250815175544_b4cdedbf.png\"\u003e\n\u003c/figure\u003e\n\u003cp\u003eActions for each skill is the last thing you did that earned XP. So in my\nscreenshot I was mining iron and I have 10 actions left before leveling up - 1\naction is mining 1 iron ore in this case\u003c/p\u003e\n\u003ch2 id=\"end\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eEnd\u003c/span\u003e \u003ca href=\"#end\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eI\u0026rsquo;m digging not just playing runescape again, but enjoying the ecosystem of tools around it. At the end of the day I\u0026rsquo;m realizing games are sets of data, and things like textures and effects can be loaded on top of that and rendered however you want (that the game/plugins support). So I\u0026rsquo;m very excited to dive back into a childhood favorite and relive the quests but now in GPU-rendered ray-traced goodness\u003c/p\u003e\n\u003cdiv class=\"admonition note\"\u003e\n\u003cp class=\"admonition-title\"\u003eIt's not ray-traced but it sounded cool\u003c/p\u003e\n\u003c/div\u003e\n",
      "content_text": "\n!!! danger \"Note to future me\"\n\n    Hey when you have to reinstall this, you NEED to use a Jagex launcher to launch runeline on Linux. TLDR: bolt from the discover store\n\nI'm not a seasoned PC gamer, so launchers and game installers have been a tad\nconfusing to me over the years. Runescape has some clients now, and [runelite](https://runelite.net) is\napparently the primary third-party one. There are also plugins available! \n\n## Working On Linux\n\nTo start I downloaded a third-party jagex launcher, [bolt](https://github.com/Adamcake/Bolt), from the discover store...\nI use it to launch runelite. In runelite there's a plugin menu, I installed the\ngpu one and almost instantly the game came alive in a whole new way!\n\n??? note \"Jagex Launcher\"\n\n    I linked my runescape account to a jagex account and you ahve to use the jagex launcher to launch runelite but the jagex launcher only works on windows - there's a github to make it work on linux but I went with third-party jagex launcher bolt instead\n\n## GPU\n\nThe GPU one is great, makes the game look incredible\n\n### Default\n\n![20250815175429_38bbc7f8.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175429_38bbc7f8.png)\n\n### GPU\n\n![20250815175450_bdc2753e.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175450_bdc2753e.png)\n\n## Stats\n\nThere's a few that give nice timers for resources and stats for skill building\n\n![20250815175544_b4cdedbf.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815175544_b4cdedbf.png)\n\nActions for each skill is the last thing you did that earned XP. So in my\nscreenshot I was mining iron and I have 10 actions left before leveling up - 1\naction is mining 1 iron ore in this case\n\n## End\n\nI'm digging not just playing runescape again, but enjoying the ecosystem of tools around it. At the end of the day I'm realizing games are sets of data, and things like textures and effects can be loaded on top of that and rendered however you want (that the game/plugins support). So I'm very excited to dive back into a childhood favorite and relive the quests but now in GPU-rendered ray-traced goodness\n\n!!! note \"It's not ray-traced but it sounded cool\"\n",
      "summary": "!!! danger \"Note to future me\"",
      "date_published": "2025-08-15T11:12:57Z",
      "date_modified": "2025-08-15T11:12:57Z",
      "authors": [
        {
          "name": "Nic Payne",
          "url": "https://pype.dev"
        }
      ],
      "tags": [
        "runescape",
        "gaming"
      ]
    },
    {
      "id": "https://pype.dev/starting-old-school-runescape-over-again/",
      "url": "https://pype.dev/starting-old-school-runescape-over-again/",
      "title": "Starting Old School Runescape Over Again",
      "content_html": "\u003ch2 id=\"intro\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eIntro\u003c/span\u003e \u003ca href=\"#intro\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eI got an itch to play a new game recently and after squabbling with my PS4 and\nmy PC I decided to go old school literally with Old School Runescape\u0026hellip; I\nplayed this game so much as a kid and it\u0026rsquo;s so well preserved in 2025. I tried\nto bang out a ton today and decided to look through a few guides to try to\nlevel up effeciently.\u003c/p\u003e\n\u003ch2 id=\"quests\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eQuests\u003c/span\u003e \u003ca href=\"#quests\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eThere\u0026rsquo;s a handful of quests and several are pretty attainable early on that\ngive enough XP to blitz through the early levels of many skills\u0026hellip;\u003c/p\u003e\n\u003cp\u003eToday I made it through doric\u0026rsquo;s quest which bumped be\nthrough to level 20+ mining. Another player gave me a black pick-axe which made\nmining some iron pretty easy. From there I wanted to level up smithing a bit -\nand the guides say that \u0026ldquo;The Knight\u0026rsquo;s Sword\u0026rdquo; is a good quest for it, though\nit\u0026rsquo;s recommended to be combat level 20 before doing it\u0026hellip; I decided to not\nworry about that, I\u0026rsquo;ve picked red-berries for a pie and am going to bring a\nhaul of steaks and my black pick while I try to get the bluerite ore and run\naway from the ice giants that I know will destroy me at my whopping combat\nlevel 6\u0026hellip; but for first day back I\u0026rsquo;m feeling great.\u003c/p\u003e\n\u003cp\u003eAfter that my smithing levels should be in the teens\u0026hellip; Not sure what we\u0026rsquo;ll do after that\u003c/p\u003e\n\u003cp\u003eI did do the Cook\u0026rsquo;s Assistant while gathering things for the Knight\u0026rsquo;s Sword,\neasy peasy and gets me access to the oven in Lumbridge Castle.\u003c/p\u003e\n\u003ch2 id=\"plans\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003ePlans\u003c/span\u003e \u003ca href=\"#plans\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eI\u0026rsquo;m using \u003ca href=\"/affine/\" class=\"glossary-term\" title=\"Mind-mapping webapp at home with native desktop App. Like Notion but with diagram support\" data-hover-title=\"Affine\"\u003eAffine\u003c/a\u003e to map out my questing - the mind map is great for tracking\nwhy I\u0026rsquo;m 6 mini-side-quests removed from the original thing I was after.\u003c/p\u003e\n\u003cfigure\u003e\n\u003cimg src=\"https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815003021_4a18defc.png\" alt=\"20250815003021_4a18defc.png\"\u003e\n\u003c/figure\u003e\n\u003ch2 id=\"update-01\"\u003e\u003cspan class=\"heading-wear-glyph\"\u003eUpdate 01\u003c/span\u003e \u003ca href=\"#update-01\" class=\"heading-anchor\"\u003e#\u003c/a\u003e\u003c/h2\u003e\n\u003cp\u003eAfter about 2 weeks I\u0026rsquo;ve done most of othe free-to-play stuff, with just\nanother 2 quests to go. The game is so faitful to what I remember.\u003c/p\u003e\n\u003cp\u003eI was thinking about how I would tackle a new account, and I am starting to\nunderstand the simple appeal of having alternate accounts - a \u0026ldquo;pure mage\u0026rdquo; for\nexample\u0026hellip;. If money were no object then having a pure ranger and mage account\nwould be pretty fun, and with a powerful main I think it\u0026rsquo;s possible to make\nplenty of in-game gold and just trade between accounts. To my knowledge, this\ndoesn\u0026rsquo;t break any of the Jagex rules.\u003c/p\u003e\n\u003cp\u003ePutting the idea of a \u0026ldquo;pure\u0026rdquo; anything aside, I was thinking about how I would\nmore efficiently have played to the point in the game I\u0026rsquo;m at right now\u0026hellip; For\ngaining any combat xp the goal is the \u003ccode\u003erune scimitar\u003c/code\u003e, which requires level 40\n\u003ccode\u003eattack\u003c/code\u003e to wield. The stronger you are (ie. higher \u003ccode\u003estrength\u003c/code\u003e) the more xp you\ncan gain per second. This means upping \u003ccode\u003eattack\u003c/code\u003e to level 40 with the best\nscimitar you can at every level until \u003ccode\u003erune\u003c/code\u003e at 40, and then swapping to the\nstrength-gaining combat style and theoretically training \u003ccode\u003estrength\u003c/code\u003e to level 99,\nand then train \u003ccode\u003edefense\u003c/code\u003e and \u003ccode\u003eattack\u003c/code\u003e from \u003ccode\u003ex\u003c/code\u003e and \u003ccode\u003e40\u003c/code\u003e respectively to \u003ccode\u003e99\u003c/code\u003e is\nthe quickest way to do it.\u003c/p\u003e\n\u003cp\u003eThe issue with this is that due to the level-scaling of the game, it\u0026rsquo;s totally\nimpractical to do this and would suck all the fun out of the game. I think I\nhandled my melee combat leveling pretty well by keeping the 3 stats, \u003ccode\u003eattack\u003c/code\u003e,\n\u003ccode\u003estrength\u003c/code\u003e, \u003ccode\u003edefense\u003c/code\u003e more or less in step with each other up to 40, and from\nthen on began focusing primarily on \u003ccode\u003estrength\u003c/code\u003e.\u003c/p\u003e\n\u003cp\u003eI\u0026rsquo;ve also spent plenty of time on \u003ccode\u003eranged\u003c/code\u003e and \u003ccode\u003emagic\u003c/code\u003e but these are expensive\nto train quickly (and quickly isn\u0026rsquo;t even THAT fast) due to resource consumption\n(arrows / runes). Now, I have plenty of resources in game, so training these\nhas been fine, but in a more vanilla situation they could mostly be forgotten\nabout until you\u0026rsquo;ve leveled up in \u003ccode\u003ecrafting\u003c/code\u003e or \u003ccode\u003emining\u003c/code\u003e and \u003ccode\u003esmithing\u003c/code\u003e for the\nsake of making some money.\u003c/p\u003e\n\u003cp\u003eOn that note, combat can be paused from the onset and one can jump right to the\nmines with tin + copper -\u0026gt; iron or else tan cowhides and craft leather\u0026hellip;\neither way, upgrading these skills opens the door for money-making routines and\nif you have a good source of income in the game, then buying runes and arrows\nfor training is quite simple at the \u003ccode\u003egrand exchange\u003c/code\u003e\u003c/p\u003e\n\u003cp\u003eThere are a few guides on the \u0026ldquo;optimal\u0026rdquo; way to play through the game depending\non what you want to optimize. Personally, upon thinking about it through writing I can\nsee how there\u0026rsquo;s not a \u0026ldquo;one right way\u0026rdquo; to play the game \u0026ldquo;most efficiently\u0026rdquo;.\u003c/p\u003e\n\u003cp\u003eIf I were to start another account, not as one of these fancy schmancy \u0026ldquo;pure\u0026rdquo;\nones, I think I would train my melee stats to 40 via cows, chickens, and giant\nfrogs (then doubling up on prayer via \u003ccode\u003ebig bones\u003c/code\u003e). The reason for this is that\nthere\u0026rsquo;s places to mine and fish where the enemies are in level ranges 20-30 and\nit\u0026rsquo;s convenient to avoid hostility (ie. being attacked on site)\n(south-east varrock mine for example isn\u0026rsquo;t NEXT to the dark wizards, but they\nare close and if you are sub combat level 21 or something, they are hostile\ntowards you).\u003c/p\u003e\n\u003cp\u003eThe other skills I hadn\u0026rsquo;t thought about from the perspective of a guide are\nfiremaking, fishing, cooking, and woodcutting. Typically they\u0026rsquo;re pretty easy to\ntrain together, but it\u0026rsquo;s also really easy to focus on cooking by itself east of\nBarbarian Village where folks are trainign fishing by just dropping raw fish.\nCoincidentally, that\u0026rsquo;s one of the fastest ways to level up fishing as well\u0026hellip;\u003c/p\u003e\n\u003cp\u003eI\u0026rsquo;ve played the game these last 2 weeks I see that with enough money in the\ngame you are better off staying laser-focused on one skill at a time and then\nbuying the resoures needed for the other skills. For example, you can train\ncombat and prayer with giant frogs pretty effeciently since they drop \u003ccode\u003ebig bones\u003c/code\u003e. But it\u0026rsquo;s faster to just focus on killing the frogs for melee xp, and\nthen buying big bones to do focused bone-burying sessions at a bank, is going\nto be a better use of time, but at the cost of buying the bones instead of\nharvesting yourself. If you resign youself to this pattern of play, the game\npace moves a little quicker, the grind isn\u0026rsquo;t so exhausting, and the enjoyment\nis a big lighter (in a good way)\u003c/p\u003e\n",
      "content_text": "\n## Intro\n\nI got an itch to play a new game recently and after squabbling with my PS4 and\nmy PC I decided to go old school literally with Old School Runescape... I\nplayed this game so much as a kid and it's so well preserved in 2025. I tried\nto bang out a ton today and decided to look through a few guides to try to\nlevel up effeciently. \n\n## Quests\n\nThere's a handful of quests and several are pretty attainable early on that\ngive enough XP to blitz through the early levels of many skills...\n\nToday I made it through doric's quest which bumped be\nthrough to level 20+ mining. Another player gave me a black pick-axe which made\nmining some iron pretty easy. From there I wanted to level up smithing a bit -\nand the guides say that \"The Knight's Sword\" is a good quest for it, though\nit's recommended to be combat level 20 before doing it... I decided to not\nworry about that, I've picked red-berries for a pie and am going to bring a\nhaul of steaks and my black pick while I try to get the bluerite ore and run\naway from the ice giants that I know will destroy me at my whopping combat\nlevel 6... but for first day back I'm feeling great.\n\nAfter that my smithing levels should be in the teens... Not sure what we'll do after that\n\nI did do the Cook's Assistant while gathering things for the Knight's Sword,\neasy peasy and gets me access to the oven in Lumbridge Castle.\n\n## Plans\n\nI'm using Affine to map out my questing - the mind map is great for tracking\nwhy I'm 6 mini-side-quests removed from the original thing I was after.\n\n![20250815003021_4a18defc.png](https://cdn.statically.io/gh/pypeaday/images.pype.dev/main/blog-media/20250815003021_4a18defc.png)\n\n## Update 01\n\nAfter about 2 weeks I've done most of othe free-to-play stuff, with just\nanother 2 quests to go. The game is so faitful to what I remember.\n\nI was thinking about how I would tackle a new account, and I am starting to\nunderstand the simple appeal of having alternate accounts - a \"pure mage\" for\nexample.... If money were no object then having a pure ranger and mage account\nwould be pretty fun, and with a powerful main I think it's possible to make\nplenty of in-game gold and just trade between accounts. To my knowledge, this\ndoesn't break any of the Jagex rules.\n\nPutting the idea of a \"pure\" anything aside, I was thinking about how I would\nmore efficiently have played to the point in the game I'm at right now... For\ngaining any combat xp the goal is the `rune scimitar`, which requires level 40\n`attack` to wield. The stronger you are (ie. higher `strength`) the more xp you\ncan gain per second. This means upping `attack` to level 40 with the best\nscimitar you can at every level until `rune` at 40, and then swapping to the\nstrength-gaining combat style and theoretically training `strength` to level 99,\nand then train `defense` and `attack` from `x` and `40` respectively to `99` is\nthe quickest way to do it.\n\nThe issue with this is that due to the level-scaling of the game, it's totally\nimpractical to do this and would suck all the fun out of the game. I think I\nhandled my melee combat leveling pretty well by keeping the 3 stats, `attack`,\n`strength`, `defense` more or less in step with each other up to 40, and from\nthen on began focusing primarily on `strength`.\n\nI've also spent plenty of time on `ranged` and `magic` but these are expensive\nto train quickly (and quickly isn't even THAT fast) due to resource consumption\n(arrows / runes). Now, I have plenty of resources in game, so training these\nhas been fine, but in a more vanilla situation they could mostly be forgotten\nabout until you've leveled up in `crafting` or `mining` and `smithing` for the\nsake of making some money.\n\nOn that note, combat can be paused from the onset and one can jump right to the\nmines with tin + copper -\u003e iron or else tan cowhides and craft leather...\neither way, upgrading these skills opens the door for money-making routines and\nif you have a good source of income in the game, then buying runes and arrows\nfor training is quite simple at the `grand exchange`\n\nThere are a few guides on the \"optimal\" way to play through the game depending\non what you want to optimize. Personally, upon thinking about it through writing I can\nsee how there's not a \"one right way\" to play the game \"most efficiently\".\n\nIf I were to start another account, not as one of these fancy schmancy \"pure\"\nones, I think I would train my melee stats to 40 via cows, chickens, and giant\nfrogs (then doubling up on prayer via `big bones`). The reason for this is that\nthere's places to mine and fish where the enemies are in level ranges 20-30 and\nit's convenient to avoid hostility (ie. being attacked on site)\n(south-east varrock mine for example isn't NEXT to the dark wizards, but they\nare close and if you are sub combat level 21 or something, they are hostile\ntowards you).\n\nThe other skills I hadn't thought about from the perspective of a guide are\nfiremaking, fishing, cooking, and woodcutting. Typically they're pretty easy to\ntrain together, but it's also really easy to focus on cooking by itself east of\nBarbarian Village where folks are trainign fishing by just dropping raw fish.\nCoincidentally, that's one of the fastest ways to level up fishing as well...\n\nI've played the game these last 2 weeks I see that with enough money in the\ngame you are better off staying laser-focused on one skill at a time and then\nbuying the resoures needed for the other skills. For example, you can train\ncombat and prayer with giant frogs pretty effeciently since they drop `big\nbones`. But it's faster to just focus on killing the frogs for melee xp, and\nthen buying big bones to do focused bone-burying sessions at a bank, is going\nto be a better use of time, but at the cost of buying the bones instead of\nharvesting yourself. If you resign youself to this pattern of play, the game\npace moves a little quicker, the grind isn't so exhausting, and the enjoyment\nis a big lighter (in a good way)\n",
      "summary": "I got an itch to play a new game recently and after squabbling with my PS4 and my PC I decided to go old school literally with Old School Runescape... I...",
      "date_published": "2025-08-14T19:25:55Z",
      "date_modified": "2025-08-14T19:25:55Z",
      "authors": [
        {
          "name": "Nic Payne",
          "url": "https://pype.dev"
        }
      ],
      "tags": [
        "runescape",
        "gaming"
      ]
    }
  ]
}